Osilon

This is the most remote and isolated city in Du Weldenvarden.

Culture
This is the most remote village of the Elven realm. It's the cooks and crazies. There is a mix of people who were ostracized and chose to leave, those who had seen too much adventuring and chose to isolate themselves and those who were sent away from society.

Nero’s Place
A shop run by an aging, paranoid neurotic elf that is convinced there’s a demon after him. Nero sells a wide assortment of scrying crystals, mirrors, looking glasses, and patented listening tools that he uses on a daily basis. Some of his inventions are actually helpful, like his ‘Peek-around’ that angles two mirrors inside a square tube to look around corners. Others are less helpful, like his ‘Hearing Helm’ that is basically two gramophone bells welded onto a bucket. He also sells protective charms and wards to help keep… well anything off your back, really. For the paranoid inside us all, Nero’s Place is the Place for you!

The Unencumbring
An elf named Cavea Tvenditor ‘sells nothing, buys anything’. She offers a nearly fair price for all offerings. Anyone selling more than 3 things at a time must make a Wisdom Saving Throw or also sell something they didn’t intend to part with (an item, a memory, etc-DMs choice). The person realizes 1d4 minutes after leaving the shop, and Cavea does not let go of bargains easily…

The Bleeding Hart
A surly half-elf named Tjatch sells game, bone, and skins. The shop is dark and forbidding, but the prices are good. Adventurers may learn from a druid with a bandaged shoulder that Tjatch is an excellent hunter, but also one who enjoys causing pain to animals and who will sometimes shoot to wound instead of to kill.

MONTHS 1-4 Wyatt’s Wandering Wares
This shop, run by a young half-elf, is of a special kind. It appears in a free spot in a street, and when it appears it has always been there. Wyatt is a good-natured trader, selling wares with magic properties that often are unknown, and always trying to play a little trick with his customers.

MONTHS 5-8 Gertrude’s Trinkets
A dingy magic shop on a back street that sells surprisingly good (we’re talking some top notch stuff here) magic weapons and trinkets for ridiculously low prices (half the price of normal on average). At midnight anything bought from the shop returns back to the shop magically, and the shop teleports to another remote location.

MONTHS 9-12 The Snowdrop
incredibly beautiful art and sculptures by a small goblin named Skamie. A clever tradesman could make a tidy profit selling the items in another city. Any insult to or question of his heritage sets him off and he will refuse to sell.